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Wesnoth Units database

Demonologist

(image)

The mastery of daemons lies in the changing into daemon oneself. Demonologists are daemonic minds entrapped in human body. What is left of human in these creatures are only bodies and memories of invokers and magi, who finally achieved the true power of their lords.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

Advances from: Magus
Advances to:
Cost: 80
HP: 45
Movement: 5
XP: 150
Level: 3
Alignment: chaotic
IDXRPG Chaos Demonologist
Abilities: allied leadership
(image)staff
impact
8 - 2
melee
(image)chaos blast
cold
10 - 4
ranged
magical
(image)infernal storm
fire
32 - 1
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable-0%
Village160%